Crowdsourcing, design contests and spec work have become are the darlings of the mainstream media and a growing trend in the graphic design industry. So what's the deal? Is crowdsourcing a leap forward in innovative technology that "levels the playing field", or is it exploitative and unfair towards designers and a disservice to clients who are missing out on dynamic and original artwork? Are design contests, by the original definition and intent, even crowdsourcing at all? Crowdspecking takes a look under the hood of this new phenomenon and tackles the "talking points of spec work" - the consistent arguments made by the pro-crowdsourcing set - to analyze the not-so-cool reality behind the hype.